Artikel
Esai tentang desain game, psikologi pemain, dan bisnis game, yang terbit di UX Magazine dan buletin LinkedIn Rigging the Games. Setiap entri tertaut ke publikasi aslinya.
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LinkedIn, 3 artikel
The Chinese Mobile Gaming Playbook
Strategi raksasa game mobile Tiongkok untuk menang di pasar global
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LinkedIn, 5 artikel
The Dealmaker's Playbook
Pelajaran negosiasi dari desain game
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LinkedIn, 6 artikel
The Digital Art of War
Enam bab di LinkedIn
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UX Magazine, 6 artikel
Gamification 2.0
Lebih dari poin dan lencana: merancang untuk pemain, bukan untuk metrik
Baca seri
Artikel
149 artikel
Artikel ditulis dalam bahasa Inggris. Artikel LinkedIn ditampilkan dengan judul aslinya; ringkasan dan informasi seri sudah diterjemahkan.
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Seri, UX Magazine
Gamification 2.0
Lebih dari poin dan lencana: merancang untuk pemain, bukan untuk metrik
-
Seri, LinkedIn
The Chinese Mobile Gaming Playbook
Strategi raksasa game mobile Tiongkok untuk menang di pasar global
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When Your IP Lands in China: A Practitioner’s Playbook for Games & Digital Entertainment (2025) (terbuka di tab baru)
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Psikologi streak dalam desain game: membuat pemain kembali setiap hari tanpa mempermalukan mereka (terbuka di tab baru)
The Psychology of Hot Streak Game Design: How to Keep Players Coming Back Every Day Without Shame
Streak bertumpu pada pembentukan kebiasaan, keengganan untuk rugi, dan tanggung jawab sosial, dan menjadi manipulatif bila menimbulkan cemas atau malu. Streak yang pemaaf dan transparan membangun kebiasaan, bukan paksaan.
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The Party Game Playbook: Why TV Platforms Need Something Very Different Than Halo or It Takes Two (terbuka di tab baru)
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The Quiet Power of Keeping Secrets in BizDev (terbuka di tab baru)
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Monument Valley comes to China (terbuka di tab baru)
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Business Development with Empathy: Focusing on Your Prospect's Needs (terbuka di tab baru)
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The Hidden Math of Free-to-Play: Pricing Psychology Without Exploitation (terbuka di tab baru)
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One Advisor, Many Publishers, and the Deals I Turn Down (terbuka di tab baru)
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Crouching Studios, Hidden Clauses (terbuka di tab baru)
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The Referral You’re Not Making (terbuka di tab baru)
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Bridging global games and the Chinese market - An interview with Monte Singman (terbuka di tab baru)
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Navigating Beyond Zero-Sum: A Guide to Enlightened Business Negotiations (terbuka di tab baru)
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Merancang untuk kondisi flow: psikologi game dalam aplikasi produktivitas (terbuka di tab baru)
Flow State Design: Applying Game Psychology to Productivity Apps
Game secara konsisten menciptakan kondisi flow dengan menyeimbangkan tantangan dan keterampilan, menetapkan tujuan yang jelas, dan memberi umpan balik seketika. Alat produktivitas dapat memakai psikologi yang sama, bukan hadiah dangkal, untuk membantu orang fokus.
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Level Up: Harnessing Pleasure and Gamification to Become an Elite Achiever (terbuka di tab baru)
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Making Games with Heart: Embracing Empathy in Video Game Development (terbuka di tab baru)
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Making games with empathy (terbuka di tab baru)
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The matter of trust in a business negotiation (terbuka di tab baru)
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GDC 2026: How AI Is Reshaping Games, Creativity, and the Business Behind Them (terbuka di tab baru)
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The Zen and the Art of Game Making (terbuka di tab baru)
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The Inner Game of Making Games (terbuka di tab baru)
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Passion, Product, and the Quiet Craft of Making Games (terbuka di tab baru)
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Beyond Streaks: The Real EdTech Opportunity After K–12 (terbuka di tab baru)
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The Science of User Retention: Why Your First 7 Minutes Make or Break Your App (terbuka di tab baru)
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The Onboarding Paradox: Why Most Apps Get Their First User Experience Completely Wrong and How to Fix It (terbuka di tab baru)
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Generative Worldbuilding: Infinite Environments and the End of Manual Level Design (terbuka di tab baru)
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Understanding the "Feel" in Video Games: Breaking Down the Intangible Experience (terbuka di tab baru)
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Design with Intention: The Enlightening Role of Storytelling in Our Game Development (terbuka di tab baru)
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Behind the Screens: Insights into the Gaming Industry's Financial and Strategic Developments in Early 2024 (terbuka di tab baru)
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Unleashing Competitive Strategy in the Video Game Industry: An Insight into "7 Powers" (terbuka di tab baru)
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From Layoffs to Leadership: Rethinking Strategy in the Gaming Sector (terbuka di tab baru)
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Mobile Gaming's Ascendancy and China's Market Leadership in 2023 (terbuka di tab baru)
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Utilizing Behavioral Economics in Game Design (terbuka di tab baru)
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Why Gamification Fails and How to Fix It (terbuka di tab baru)
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The AI Spending Trap in Game Production (terbuka di tab baru)
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Most AI Companies Are Building Remarkable Technology Nobody Will Ever Buy (terbuka di tab baru)
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Community and Identity: How Gaming Has Become a Cultural Touchstone for a New Generation (terbuka di tab baru)
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Beyond the Comfort Zone: 'Burning the Boats' as a Catalyst for Business Transformation (terbuka di tab baru)
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Why Hyper-Casual Mobile Games Don't Work in the Chinese Market Anymore (terbuka di tab baru)
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AI in 2024: Moving Beyond Hype to Profitability and Enterprise Sales (terbuka di tab baru)
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The Definition and Dynamics of AAA Games in the Video Game Industry (terbuka di tab baru)
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Embracing Unconditional Creation in the Video Game Industry: A Pathway to Innovation and Authenticity (terbuka di tab baru)
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The Most Expensive Lesson Is the Wrong One (terbuka di tab baru)
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How Are We Feeling Today? (terbuka di tab baru)
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RIGGING THE GAME: Why I Stopped Betting on Fair Fights (terbuka di tab baru)
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Leveling Up Self-Esteem: The Positive Impact of Video Games (terbuka di tab baru)
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The Strategic Playbook: Winning When the Rules Keep Changing (terbuka di tab baru)
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Gaming market melts down after Google reveals new AI game design tool — Project Genie crashes stocks for Roblox, Nintendo, CD Projekt Red, and more (terbuka di tab baru)
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Designing “Policy-Ready” AI: Why Ohio’s New Model Policy Matters for Every Education App (terbuka di tab baru)
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Your Studio Doesn’t Have a Data Problem — It Has a Context Problem (terbuka di tab baru)
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Mobile Game User Acquisition: The Ultimate Guide to Key Terms and Tactics (terbuka di tab baru)
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The CEO's Dilemma: Winning vs. Being Right (terbuka di tab baru)
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Discipline vs. Strategy in Business: The Need for a Balanced Approach (terbuka di tab baru)
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On the Verge: Embracing Gaming Communities to Drive Commerce – My Analysis (terbuka di tab baru)
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Launching a Game: A Personal Playbook (terbuka di tab baru)
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The Paradox of Disruption: Innovation Without Immediate Profit (terbuka di tab baru)
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Mastering Business Dynamics: From Vision to Execution (terbuka di tab baru)
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Scaling the Summit: Your Guide to Startup Success (terbuka di tab baru)
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We ARE an Industry. Don't Let Anyone Tell Us Otherwise. (terbuka di tab baru)
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Shipping game products (terbuka di tab baru)
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"The most beautiful way compassion and love have been expressed is through video games" (terbuka di tab baru)
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Designing Games for Autistic Children, Without the Broccoli (terbuka di tab baru)
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The Game She Named in 1925 (terbuka di tab baru)
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The Cut That Makes the Game (terbuka di tab baru)
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Video Games Are Here to Stay. We Don’t Care What People Say (terbuka di tab baru)
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The hottest college major hit a wall. What happened? (terbuka di tab baru)
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Video games don't just show you a story. They make you live it. (terbuka di tab baru)
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From My Heart: The Industry Needs Builders, Not Bystanders (terbuka di tab baru)
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The Evolution of Video Games: LiveOps Versus Complete Experience Games (terbuka di tab baru)
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Bridging Worlds: The Art of Video Game Creation (terbuka di tab baru)
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Beyond Functionality: The Art of Empathetic Design (terbuka di tab baru)
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Navigating New Realities: Emerging Job Opportunities in the Gaming Industry (terbuka di tab baru)
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Optimizing Game Dev Time for Maximum Play Value and Production Cost (terbuka di tab baru)
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Insights on Management and Leadership: An Interview with Montgomery Singman (terbuka di tab baru)
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The Linguistic Hijacking of "Gaming" From Gambling to Video Games and Web3 (terbuka di tab baru)
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Why Didn't Anyone Tell Me? (terbuka di tab baru)
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On AI Flywheels: Why Everyone Has One on Paper, and Why Most Don’t Hold in Reality (A Product Leader’s Lens) (terbuka di tab baru)
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The Video Game Industry: Not Dead, Just Evolving — Why the Future Looks Brighter Than Ever (terbuka di tab baru)
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iPhone 17 Lineup: Strategic Leap for Mobile Gaming Executives (terbuka di tab baru)
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Nintendo Switch 2: Content, Hardware, and Marketing Strategy (terbuka di tab baru)
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Why Remakes, Reboots, and Big IPs Still Matter- Especially Now (terbuka di tab baru)
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Kingshot is Winning the 4X War—Here’s What It Gets Right (terbuka di tab baru)
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The Masks We Wear: Unveiling Authenticity in Leadership (terbuka di tab baru)
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The Rise and Ebb of Hyper-Casual Games: Examining the Impact of IDFA Changes (terbuka di tab baru)
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Video Game Industry During Economic Downturns (terbuka di tab baru)
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The Dangers of Extortion in a Heart-Driven Industry: A Look at Unity's Recent Decisions (terbuka di tab baru)
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Worldwide mobile app/game data 2016-2022 trending analysis (terbuka di tab baru)
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Hopium (terbuka di tab baru)
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The Tell (terbuka di tab baru)
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The Animal Brain in the Boardroom: Why We Prefer Certainty Over Truth (terbuka di tab baru)
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The Perfectionist's Surrender (terbuka di tab baru)
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Stop Arguing With Reality (terbuka di tab baru)
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Your Willpower Is a Battery. Stop Pretending It Charges Itself. (terbuka di tab baru)
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The Dopamine Trap: What 39 Years in Gaming Taught Me About Addiction (And Why I'm Still Here) (terbuka di tab baru)
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The Power of Restraint: When Silence Speaks Louder Than Words (terbuka di tab baru)
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The Hidden Barrier to Growth: Overcoming Self-Blindness (terbuka di tab baru)
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The Intriguing Dunning-Kruger Effect and the Humility of Mastery (terbuka di tab baru)
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Three Masters, One Signature (terbuka di tab baru)
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The Fluency Trap - Mistaking the Interface for the Engine (terbuka di tab baru)
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Bossititus (terbuka di tab baru)
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"I Thought We Were Friends": On Clarity, Empathy, and the Relationships Worth Fighting For (terbuka di tab baru)
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Prompts set intent; context supplies situational awareness (terbuka di tab baru)
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A Job, A Career, or A Calling? The Question That Shapes Our Lives (terbuka di tab baru)
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The Real Job Search Predators (And They're Not Who You Think) (terbuka di tab baru)
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Checkmate in Five Moves: Recognizing Career Traps Before It’s Too Late (terbuka di tab baru)
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Stop Blaming, Start Growing: How Personal Responsibility Shapes Success (terbuka di tab baru)
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Retrieval-Augmented Generation (RAG): Making AI Smarter and More Helpful (terbuka di tab baru)
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A laypeople's guide into the World of Large Language Models (LLMs) (terbuka di tab baru)
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The Empathy Imperative: Leading with Understanding in the Modern Workplace (terbuka di tab baru)
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Artificial Intelligence Agents: A New Perspective from a former game programmer (terbuka di tab baru)
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Teamwork (terbuka di tab baru)
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The Psychology of Hot Streak Game Design: How to Keep Players Coming Back Every Day Without Shame (terbuka di tab baru)
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Why “There’s a Will, There’s a Way” Is Not Always True (terbuka di tab baru)
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CES 2026, Day 3: When AI Gets Weird, Personal, and Very Real (terbuka di tab baru)
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AI’s Second Day at CES: When the Stack Gets Real (terbuka di tab baru)
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From Hype to Hardware: What CES 2026 Really Means for AI, Work, and Games (terbuka di tab baru)
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Chasing the Sun: The Cautionary Echoes of Icarus and Kuafu (terbuka di tab baru)
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The Bluetooth Infidelity: When Your Devices Have Affairs Behind Your Back (terbuka di tab baru)
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Personal responsibility (terbuka di tab baru)
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AI Index Report 2024 (terbuka di tab baru)
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Material Matters: The Shift from Work Ethic to Consumer Identity (terbuka di tab baru)
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Management with empathy (terbuka di tab baru)
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Expense reports (terbuka di tab baru)
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Transforming a Passive Aggressive Workplace (terbuka di tab baru)
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2024 Newzoo PC & Console Gaming Report (terbuka di tab baru)
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Unlocking the Language of AI: A Glossary of 100 Essential Terms Shaping Our Future (terbuka di tab baru)
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Understanding the Implications of the Recent OpenAI Data Breach (terbuka di tab baru)
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Unlocking the Enigma: Is GPT-4 the Gateway to True Artificial General Intelligence? (terbuka di tab baru)
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Google Bard vs. OpenAI ChatGPT: AI Chatbot Giants Battle for Supremacy (terbuka di tab baru)
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OpenAI releases GPT-4, a large language model that sets a new standard (terbuka di tab baru)
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Rigging the Games
Buletin LinkedIn Monte tentang game, bisnis, dan budaya, dengan lebih dari 4.200 pelanggan.
Berlangganan di LinkedInThe Dealmaker's Playbook
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