Speaking
Monte speaks at game industry conferences around the world and teaches game development at university level. His talks are practical, built from deals he has done and games he has shipped.
Talk topics
Famous names, real games
How celebrity and brand IP becomes a game that players keep, drawn from Chef Blast and Bruce Lee: choosing the genre, protecting the brand and structuring the deal.
Business development is game design
From The Dealmaker's Playbook: what genres, players and game mechanics teach about negotiation, partnerships and closing deals.
Gamification 2.0
Why points, badges and streaks fade, and how to design products around what actually keeps players engaged.
Taking games across borders
What changes when a game moves between markets, including Monte's White Nights talk deconstructing monetization in Chinese mobile games.
Where Monte has spoken
- DICE
- White Nights
- Pocket Gamer Connects Helsinki
- EVA, Argentina
Teaches game development at Shanghai Theatre Academy since 2005, guest professor at Jilin Institute of Art, and founder of the IGDA Shanghai chapter.
Watch a talk
A talk on why you want to build games, and why that motivation matters.
YouTube (opens in a new tab)On stage
Presenting "Deconstruction of Chinese Mobile Game Monetization" at White Nights, St. Petersburg, June 20, 2019
At the podium, White Nights Moscow 2018 business conference
On stage at an industry conference
Work with Radiance Strategic Solutions
Tell us what you have and what you want to build. Monte reads every inquiry himself and replies personally.